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POSITION LIGHT
This command will position an existing light within the scene.
POSITION LIGHT Light Number, X, Y, Z
POSITION LIGHT Light Number, Vector
Light Number
Integer
The light number
X
Float
The x position of the light
Y
Float
The y position of the light
Z
Float
The z position of the light
This command does not return a value.
Only spot lights and point lights can make use of this command. The light number must be specified using an integer value. The coordinates must be specified using real values.
sync on
autocam off
color backdrop rgb(0,0,0)
load image "ground.jpg",1
make matrix 1,1000,1000,100,100
prepare matrix texture 1,1,1,1
position matrix 1,-500,0,-500
position camera 0,100,0
make object sphere 1,20
position object 1,0,0,500
set ambient light 20
color ambient light rgb(64,64,128)
fog on
fog distance 1000
fog color rgb(255,128,64)
set point light 0,0,0,500
position light 0,0,100,0
color light 0,512,512,255
set light range 0,1000
while inkey$()<>"x"
set cursor 0,0
print "LIGHT COMMANDS (X to Exit)"
sync
endwhile
delete object 1
fog off
end
delete light 1
delete object 1
set normalization on
fog off
end
LIGHT Commands Menu
Index
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